Quick overview for clarification
This thesis project's main goal is to creat visual anchors to highlight the presence of the Spencer as a part of the KU campus, and to increase awareness amongst students and other campusgoers.
The area could be focused on just KU campus or broader (Lawrence>KC>Region>National) What do you think?
Using 2-D and 3-D graphics and interactive elements, the goal is to improve and change the idea that students have about the Spencer as a building, as an institution and as a place of people and ideas. Fresh+broad approach to redefine the environment and the relationship it has to campus>students>artists> and so on.
One element that is important is the idea of PLAY, or juxtaposition. Light, perhaps humors vs. marble "stuffiness" academic facade/sterotype of an art museum. Soften the image and make it seem like a fun and inviting space.
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These art outposts would help the Spencer in this regard. Spread across campus, each would be interactive (game, puzzle, etc.) Something that would stop a person in their tracks and intrigue them.
Another Primary Goal would be to INFORM someone about events and programs at the museum.
How many are feasable/neccessary? 4-6? 10?
What do you think about these goals? Anything I am missing or unclear about? Comments?
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